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Devlog
Spammerina Full Release
August 12, 2024
by
Jin
Spammerina Arrives to Itch.io Ever wanted to just Spam a bunch of Spells? Discover and Enhance your new favourite spells to slay a myriad of monsters! Loot, Explore, and Uncover the Secrets of The Dar...
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Artwork from Spammerina's Sprite Creator!
August 09, 2024
by
Jin
Wonderful Art created by Spammerina's Original Sprite Creator: CreamSodaPopsicle Check out their work here on itchio: https://doublesidedcreamsicle.itch.io/...
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Spammerina Release!
August 08, 2024
by
Jin
Spammerina is Live on Steam Coming to Itch.io Soon Our first project is finally live on steam. It's like watching our child go off to school. Good luck, Spammerina! Conquer the Dark Continent today! h...
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Upcoming Release! Get Ready
August 05, 2024
by
Jin
Grab your spellbooks! Releasing Incoming! Spammerina will be releasing to Steam this week and Itch.io soon after! We've been vigorously testing each spell, area, monster, and relic! Fireblasting away...
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Devlog: Manual Pages + Release Incoming!
July 24, 2024
by
Jin
#Devlog
Devlog - 2024/7/24 Spammerina is now closer than ever to its release! We are now adding in the last features, balancing the difficulty, and playtesting again and again and again and... See you when Sp...
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Gameplay Trailer is Live!
July 22, 2024
by
Jin
1
#Trailer
Gameplay Trailer! Spammerina now has her own Trailer showing off her adventure through the Dark Continent! Coming to both Steam and Itchio! Wishlist on Steam: https://store.steampowered.com/app/307793...
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Devlog: More, more, more!
July 19, 2024
by
Jin
#Devlog
Devlog - 2024/7/19 It's all coming together!...
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Devlog: Bringing it all Together!
July 18, 2024
by
Jin
#Devlog
Devlog - 2024/7/18 The assets have been selected, the map created. Now we are adding all the parts together: monsters, their attacks, player spells, relics... The list goes on! Getting closer and clos...
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Devlog: Creating Loot and Upgrades
July 16, 2024
by
Jin
#Devlog
Devlog - 2024/7/16 How much loot should the player get? Which materials upgrade which spells? Currently planning out the loot for the adventure! Monsters should always drop some kind of reward for a b...
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Devlog: Adding Spell Animations
July 15, 2024
by
Jin
#Devlog
Devlog - 2024/7/15 Adding Spell Animations to Spammerina! Each spell will have it's own specific animation to be used when blasting beasts. We are also adding the attack animations for the mobs during...
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Game Manual In Progress
July 12, 2024
by
Jin
#Manual
Nostalgia Hit incoming! Currently working on the Spammerina Game Manual We're emulating a retro strategy guide, inspired by the many fake games being created! We look forward to releasing the complete...
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Devlog: Adding Monsters to Areas
July 11, 2024
by
Jin
#Devlog
Devlog - 2024/7/11 Adding Monsters to Areas Playtesting Difficulty...
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Devlog: Hexmap Complete!
July 10, 2024
by
Jin
#Devlog
Devlog - 2024/7/10 The Overworld Hex Map is now complete! The Development focus now switches to the monsters of these areas!...
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Devlog: Creating Detailed Hexmaps
July 08, 2024
by
Jin
#Devlog
Devlog - 2024/7/8 +Upscaling Hexmaps for visual POP! +Blending Compound Hex Maps +Creating Multi-Layer Hexmaps...
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Development in Progress: Adding the Monsters...
July 05, 2024
by
Jin
#Devlog
Devlog - 2024/7/5 Developing the Monsters... Animated Creatures being added to the game! Currently: 35 Monsters added in total...
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Development in Progress: Creating Map...
July 04, 2024
by
Jin
#Devlog
Devlog - 2024/7/4 Developing the Opening Areas: Hex Grid Art Selected and Placed Monster Animations Added Clouds hiding Major Spoilers...
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